What is a "slot"?
A slot allows you to register a player in a competition and season. You buy slots in packages and use them as needed.
How it works
Client balance
You buy a slot package which is added to your balance. Each purchase expires after one year.
Expiration per purchase: 12 monthsMinimum reservation when creating a season
When creating a season, you must transfer the required minimum from your balance (number of teams × minimum players). This reservation ensures the competition can be played and is non-refundable.
Consumption during the season
- Each approved player consumes 1 slot.
- Slots transferred to that season are deducted first.
- If you run out of slots in the season, you can transfer more from your available balance.
Purchase expiration
Unused slots expire after one year. To preserve them, we always use those expiring first.
No surprises at closing
At the end of the season, your cost is: minimum reservation + extra slots actually used. There are no last-minute refunds that change the invoice.
Quick example
You have 150 slots in your balance.
You create "Opening League" with Football 11 mode (10 teams × 11 minimum players per mode) → you must transfer at least 110 slots from your balance to your season.
- 110 slots were consumed from the initial reservation.
- You transferred 13 additional slots from your available balance.
If you run out of balance, you can recharge by purchasing more slots at any time.
Summary
- You buy slots in packages → they go to your balance.
- When creating a season → you transfer the minimum reservation (teams × minimum players).
- Each approved player consumes 1 season slot.
- If you need more, you transfer additional slots from your balance.
- Purchase expiration: 1 year (we consume those expiring sooner).
- Final cost: reservation + extras actually used.